JH Williams III (Detective Comics artist) interview:
http://blogs.lasvegascitylife.com/ci...h-williams-iii
Emotion versus intellect: A chat with comics artist J.H. Williams III posted by Jarret Keene
Thursday, Jul. 9, 2009 at 12:34 PM
It’s a big weekend for Vegas comics fans as the new Detective Comics team, writer Greg Rucka and artist J.H. Williams III, arrives for signings july 11 at both Alternate Reality and Comic Oasis. CityLife contributor and superhero junkie Jarret Keene recently talked with Williams about the latest issue of Detective, which re-launches Batwoman (a.k.a. Katherine Kane, a young and uncommitted lesbian). Employing his distinctive “neo-art noveau” style,
http://blogs.lasvegascitylife.com/wp...o1-198x300.jpg J.H. Williams III's new black-and-scarlet look for Batwoman
Williams infuses the costumed vigilante genre with equal parts Alphonse Mucha and Frank Miller, and the result is stunning. Here, Keene presses Williams to discuss his creative process, the F word (”feminist”), and Williams’ competition in Detective’s secondary feature, a fearsome superheroine called The Question (written by Rucka and drawn by up-and-comer Cully Hamner). CityLife: How differently do you approach crime comics like Detective, than, say, fantasy (Promethea), western (Jonah Hex) and sci-fi (Desolation Jones)?
J.H. Williams III: First off, I should start by clarifying that Batwoman in Detective Comics isn’t necessarily “crime comics.” There’s certainly that in it, but it’s going to be much broader scope than a single genre. There’s going to be a good measure of other things going on. That said, my storytelling approach has always relied on what the story or scene itself is speaking to me, bringing to the page what’s needed. You have to know when to be loud or when to be understated, and that all comes from the feeling I get when reading the scripts, getting to the heart of what the story is really trying to say. However, I don’t hinder myself in technique choices based on genre either. I keep myself open minded to all possibilities when trying to achieve a certain emotional effect from a scene regardless of genre types. I would find it too limiting if I were to worry about what genre I’m working in.
CL: You’ve done all kinds of comics, but Batwoman brings you back into what some might call the “feminist” arena, insofar as Promethea and Batwoman, directly or indirectly, deal with issues of gender. Would you ever accept the label?
http://blogs.lasvegascitylife.com/wp...o2-300x214.jpg Williams' other strong female protagonist, Promethea
JHW: No, not really. I would consider myself a “human interest” artist, as the term feminist is too pointed. Certainly Promethea and Batwoman have similar themes being dealt with to some degree, but it really has little to do with them being women. The issues being discussed in these concepts are real-life issues that affect men as well as women, so it’s really a human issue. Some might read into Batwoman or Promethea and think they’re about female empowerment, but I find them to be more about human empowerment told through female characters. So I guess you can label me, if it’s necessary, as the “human empowerment comics illustrator,” and I say it with a wink and a nudge. CL: Every page of Detective isn’t so much drawn as painstakingly designed, it seems.
JHW: Comics are a medium where design can play a major role in how to affect the reader and impact the story in ways that can’t be done in prose or film. I’m very much into toying with what’s possible there. However, I don’t fret over it as much as some might think. I really don’t do thumbnails, and I do my designing right on the art boards as I work. I keep everything up in my head. Very rarely do I feel I need to throw something away and start over-maybe once every couple years. So when you see the printed page in a comic from me, you’re seeing my first crack at designing that page, scene, or entire issue. I do this by my gut, on what feels right based on what I want to bring out in the attitudes of the story. I also try to take design into consideration on how an entire issue moves and flows. So when I’m thinking about designing the page, I pay close attention to what that design means for the pages leading up to and after it. Sometimes I plan stop points where I suddenly want the reader to react in certain ways or to augment something that isn’t being said in the upfront narrative.
CL: OK, but what you’ve just described actually sounds quite cerebral rather than emotional. You just said you keep everything in your head, for instance. Perhaps this explains why your work strikes me as being more refined than visceral.
JHW: It’s interesting that you see it as being intellectual, because everything I do is based on emotion. This brings me back to design, and the idea of composition being in tune with
http://blogs.lasvegascitylife.com/wp...o3-195x300.jpg Williams' Mucha influence is evident in this Detective Comics cover
design-how these elements, in tandem, can be emotionally powerful even though they make one think about what one is seeing. As for “elegant versus visceral,” I honestly feel that there’s a type of elegance to things that are visually gruesome. It partly accounts for the human fascination with such imagery. As an example, a brutally vicious bloody sword fight, with all of the slashing, moving swords and bone-crunching, horrifying violence, can be quite beautiful to look at in terms of the grace and physicality of the actions, regardless of the sad conclusions. These types of images can be just as elegant as a trapeze artist flying through the air with her arms outstretched, waiting for her partner to catch her. It’s all in how the movement affects the eye, the gripping details that can mesmerize. So to answer your question, I find gratification in depicting all things and try to bring elegance to them no matter how gruesome the subject may be. CL: Kate has some funny rock-band posters in her Bat-loft, like Darkseid’s Witch. [Interviewer's note: Darkseid is the main villain in legendary comics creator Jack Kirby's Fourth World universe for DC Comics.] Your in-joke or [Greg] Rucka’s?
JHW: Well, since Greg and I decided early on that Kate would be into music a lot, he thought the band posters might reflect the DC universe. He came up with Darkseid’s Witch, but originally it had said “Darkseid’s Bitch,” but editorial took issue with the word bitch.
CL: What do you think of Cully Hamner’s take on The Question, the backup feature in Detective and also written by Rucka?
http://blogs.lasvegascitylife.com/wp...o4-199x300.jpg Williams created a special print for his Vegas signings
JHW: I’ve been a long-standing fan of The Question for a very long time. [Interviewer's note: The Question is widely regarded as the basis for Alan Moore's Watchmen character, Rorschach.] The Denny O’Neil and Denys Cowan run on this character is one of my all-time favorite comics. I’ve also been a grand admirer of Cully’s work ever since I first laid eyes on it. I feel he’s tremendous, and seeing him tackle this version of The Question is wonderful. His handling of characterization is fantastic. I’m glad to share space with him under the Detective Comics title.
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^^^One of my favorite series of all time