The reason why it's 3 disks is because the motionscan facial animation uses a HUGE amount of data, and imagine what it would be like if the bunko and burglary desks weren't cut form the game.
The reason why it's 3 disks is because the motionscan facial animation uses a HUGE amount of data, and imagine what it would be like if the bunko and burglary desks weren't cut form the game.
L.A. Noire dropped fifteen years ago today. Great and innovative game
Bookmarks